They bring in infantry to take those weapons, you counter with your own infantry, or mortars, and so on. ![]() If they rush to roll out light armor, then you present anti-tank weapons. ![]() Your whole battle plan must repeatedly adapt based off of the appearance of a single unit, otherwise you’ll find yourself consistently countered by a savvy opponent. Unless you’re quick to react those men will die, leaving your costly weaponry open for enemy soldiers to steal. You might move out with a machinegun team to hold down an important point only to discover your opponent wisely sacrificed that option to build a sniper. Company of Heroes 2 requires real-time strategy commanders to think about both what’s happening in the moment and how those events will shape the subsequent minutes of gameplay. Commanding the tide of war in Company of Heroes 2 is not easy.
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